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Nelthilta is the last poster

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Patch notes me plz

I believe this is the right stuff.
League of Legends - v09.25.24

New Features

* New Tutorial Now Playable: Tutorial is a new option choice after selecting Play from the landing page
* New Announcer System: New Announcer Voice and New Announcement Text
* New Alternate Attack Animations: Now certain champions have alternate and critical strike attack animations. We will be adding more animations for more champions in future releases
* Players who disconnect or leave a game prematurely will have their character automatically use Recall back to base.
* Pets can now be controlled after selecting them with a left mouse click. Left clicking elsewhere or pressing escape will return selection to the hero. (Original Pet control through alt clicking is still in place and can be used instead)


* A New Champion Approaches: Nasus, the Curator of the Sands
o Siphoning Strike: Nasus strikes his foe, dealing damage and increasing the power of his future Siphoning Strikes if he slays his target.
o Wither: Nasus ages his target, decelerating their movement and attack speeds over 5 seconds.
o Spirit Fire: Nasus unleashes a delayed spirit flame at a location, dealing damage and reducing the armor of enemies who stand on it.
o Avatar of Death: Nasus assumes his true form, the Avatar of Death. While in this form he gains additional Health and Attack Speed, and drains nearby enemies' max health and converts it into bonus damage for the duration of the skill.
o Soul Eater (Passive): Nasus drains his foe's spiritual energy, giving him a natural Lifesteal.

* Anivia
o Glacial Storm
+ Now cancels if Anivia is stunned/silenced
o Flast Frost
+ Timer before Flash Frost can explode reduced by .2 seconds
o Crystalize
+ Reduced the duration of the push effect
o Frost Bite
+ Reduced Base Damage from 55/90/125/160/195 to 55/85/115/145/175
o Rebirth
+ Now goes on cooldown even when it doesn't complete

* Annie
o Incinerate
+ Increased Ability Power Ratio from .5 to .6
o Summon: Tibbers
+ Increased Ability Power Ratio from .6 to .7

* Blitzcrank
o Static Field
+ No longer silences
+ Reduced Cooldown from 60 to 40
o Rocket Grab
+ Increased Projectile Speed from 1550 to 1800

* Corki
o Stats
+ Reduced Base Mana Regen from .88 to .8
+ Reduced Mana Regen per Level from .08 to .07
o Phosphorous Bomb
+ Reduced Blind Miss Chance from 50% to 35%
+ Increased Mana Cost from 60/75/90/105/120 to 70/85/100/115/130
o Gatling Gun
+ Reduced Damage % from 33 to 25
o Valkyrie
+ Reduced Ability Power Ratio from .8 to .4
o Missile Barrage
+ Increased Cooldown between new missiles from 12 to 14
+ Increased Mana cost from 15/20/25 to 20/25/30

* Dr Mundo
o Stats
+ Increased Armor per Level from 3.5 to 4
o Infected Cleaver
+ Increased Projectile Speed from 1500 to 2000
+ Reduced Projectile Size from 90 to 80

* Evelynn
o Shadow Walk
+ Increased Duration from 12/18/24/30/36 to 20/30/40/50/60

* Fiddlesticks
o Terrify
+ Reduced Duration from 1.5/2/2.5/3/3.5 to 1/1.5/2/2.5/3
+ Reduced Cooldown from 15 to 12.5
o Drain
+ Reduced Maximum Duration from 8 to 6
+ Reduced Cooldown from 15 to 12
o Dark Wind
+ Reduced Damage from 115 to 100
+ Reduced Silence from 1 + 1 sec per stack to .75 + .75 sec per stack
+ Reduced Cooldown from 18 to 15
o Crowstorm: (Remake) Now targets a location to teleport to when channeling completes (built in mini flash)
o Passive (Remake): negative Magic Resist Aura Debuff

* Gangplank
o Stats
+ Lowered Base Armor from 22 to 20
+ Increased Armor per Level from 2.2 to 2.8
+ Lowered Base Crit from 3.7 to 3
+ Increased Magic Resist per Level from 0 to 1.25
o Cannon Barrage
+ Increased Damage per Cannonball from 150/200/250 to 160/220/280
+ Increased Slow % from 40/50/60 to 40/55/70

* Janna
o Changed name from the Avatar of Air to the Storm's Fury
o Zephyr
+ Increased Cast Speed
+ Now properly labeled as a slowing spell

* Katarina
o Stats
+ Added 1.25 Magic Resist per level
o Bouncing Blades
+ Increased Healing Reduction duration from 3 to 7
o Killer Instinct
+ Modified Cooldown from 20 to 23/21/19/17/15
+ Changed Stacking Attack Speed to Stacking +4/5/6/7/8 Damage
o Shunpo
+ Now applies damage after the teleport
+ Can no longer Shunpo to yourself
+ Reduced Ability Power Ratio from 1 to .8
+ Fixed a bug that caused Katarina to have a mana bar
+ Now slows for 15% with Rylai's Scepter
o Death Lotus
+ Now slows for 15% with Rylai's Scepter
+ Now scales on either 20% of Ability Power of 15% or Physical Damage (whichever is higher)
o Updated Recommended Items

* Kayle
o Righteous Fury
+ Adjusted values to be 6/12/18/24/30 Damage with 20/25/30/35/40% Cleave
+ Now Instant Cast
o Intervention
+ Increased Cast Range from 800 to 1300
+ Increased Invunerability Duration from 4 to 4/5/6
+ Modified Mana Cost from 80 to 100/75/50
+ Increased Cooldown from 60/50/40 to 75/60/45
o Holy Fervor
+ Name changed to Vengeance
+ Increased Attack Speed Bonus per stack from 20% to 25%
o Reckoning
+ Now deals a bonus 25% Damage if Vengeance is Active
o Divine Blessing
+ Increased Heal from 60/90/120/150/180 to 60/95/130/165/20
o Updated Recommended Items

* Morgana
o Black Shield
+ Reduced Shield Amount from 100/200/300/400/500 to 100/150/200/250/300
+ Increased Cooldown from 14 to 15
o Dark Binding
+ Reduced Duration from 3/3.25/3.5/3.75/4 to 2.5/2.75/3/3.25/3.5
+ Reduced Range from 1400 to 1300
o Tormented Soil
+ Reduced Cooldown from 14 to 12

* Nunu
o Absolute Zero
+ Reduced Duration from 4 to 3
+ Reduced Damage from 500/750/1000 to 375/550/750
+ Increased Slow % from 40 to 45%

* Rammus
o Powerball
+ Made it easier to hit immobile targets

* Ryze
o Desperate Power
+ Now properly shows the particle

* Singed
o Poison Trail
+ Increased Damage from 20/30/40/50/60 to 22/34/46/58/70
o Insanity Potion
+ Replaced missing tooltip
o Empowered Bulwark
+ Reduced Mana à Health Ratio from 30% to 25%

* Sion
o Death's Caress
+ Can now be deactivated after 2 seconds!!!
+ Cooldown changed to 8 seconds after spell ends

* Soraka
o Infuse
+ Now deals 80% of the mana restore in damage (.4 Ability Power Ratio)
o Starcall
+ Reduced Cast Time

* Tristana
o Detonating Shot
+ Now properly costs mana
o Rocket Jump
+ Now procs effects of AoE spells

* Tryndamere
o Slash
+ Fixed an issue with it not working when out of range

* Twisted Fate
o Pick a Card
+ Fixed double red/gold carding issues
+ Added Ability Power Ratio

* Twitch
o General
+ Increased Acquisition Range from 475 to 600
o Spray and Pray
+ Increased Projectile Speed from 1600 to 2800
+ Updated Tooltip to properly state that all targets take 100% damage
+ Made Spray and Pray more accurate
+ Increased Width from 50 to 60 NEW: Deathfire Grasp: Mid Tier Ability Power / Magic Resist Item: When you hit a unit with a spell, you damage it for 10% of their current health (5% for multi target spells). Deals reduced damage if your last cast was fewer than 4 seconds ago
* NEW: Brutalizer: Low Tier Damage / Armor Penetration Item: 10% Cooldown Reduction
* Elixir of Fortitude: Modified Health from 350 to 230 - 400 (based on level)
* Elixir of Agility: Modified Critical Strike % from 20 to 12 - 21 (based on level)
* Thornmail: Now reflects damage calculated before Armor
* Mejai's Soulstealer: Now gains 5 Ability Power on Assist
* Heart of Gold: Reduced Sell Back from 70% to 50%
* Banshee's Veil: Increased Cooldown from 25 to 30
* Rylai's Scepter: Reduced Single Target Slow from 40% to 35%
* Nashor's Tooth
o Removed Blasting Wand component, Replaced with Fiendish Codex
o Increased Cooldown Reduction from 20 to 25%
* Ruby Sphere
o Reduced Cost from 500 to 475
o Reduced Health from 215 to 200
* Blasting Wand: Reduced Cost from 880 to 860
* Boots of Mobility
o Fixed an issue causing you to retain the movement speed 5 despite dealing damage
o Reduced movement speed 5 reset time from 7 to 5
o Updated Tooltip
* Madred's Bloodrazor: Increased Max Health damage from 2% to 2.5%
* Last Whisper: Reduced Combine Cost from 750 to 500
* Rejuvination Bead: Reduced Health Regen from 10 to 8 per 5
* Doran's Shield: Reduced Health Regen from 10 to 8 per 5
* Regrowth Pendant: Reduced Health Regen from 17.25 to 14 per 5
* Philosopher Stone
o Reduced Health Regen from 28 to 22.5 per 5
o Reduced Mana Regen from 12 to 10 per 5


* New Spell: Ignite: Deals 50 damage plus 25 damage per level over 5 seconds. This damage is not lowered by armor or magic resistance.
* New Spell: Clarity: Restores 100 + 15 x level Mana to your Champion and 50% of that to nearby allies.
* New Mastery: Burning Embers: While your Ignite spell is on cooldown, your champion has an additional 10 ability power.
* New Mastery: Insight: Clarity will now grant 100% of mana to allies.
* Teleport: Increased Cooldown from 4 ½ minutes to 5
* Cleanse: Reduced Cooldown from 120 to 100
* Fortify: Now applies Splash Damage


* Moved Turrets to allow players to path around them on Summoner Rift
* Turrets can no longer be dodged
* Rotated Turrets to face the proper direction
* Decreased Global XP from 300 to 270
* Decreased Attack Range from 750 to 700
* Turrets now gain scaling damage per hit against champions
o 1st shot = 75% damage
o Each additional shot increases damage by 25% (200% cap)
o Damage bonus clears after 4 seconds of not attacking a champion

HUD Changes and Optimizations

* Shop: Higher level item builds are now on the top instead of the right hand side
* Shop: The home button in the left pane was changed to a icon
* Top Bar: Kill/Death/Assist labels were changed to icons: Dagger, Skull and Hand respectively
* Character Info: Re-skinned the borders for the character info to match the look of the interface
* Character Info: Widened the window
* Options window(s): Widened the window
* Optimizations to performance of the HUD at lower frame rates
* Added Stop ‘V’ and when holding down Hold ‘H’ it works like stop until it’s lifted.


* Fixed a bug which made some icons show up with incorrect colors.
* Baron Nashor: Can no longer be outranged by Lich, Tristana, or Cardmaster
* Recall: Now has a buff icon and sound
* Summoning Beacon particles at the start of the game.
* Load Time Optimizations
* Bandwidth Optimizations
* Crash Bug Fixes
* Fixed a problem with units rotating during attacks at odd times
* Fixed a bug with pathfinding related to pathing through Brush
* Multiple clicking for movement fixed (ie the system no-longer ignores clicks)
* Reduced the size League of Legends takes up on disk
* Client memory footprint improvements
* Corpses no longer grant sight client side (FOW bug)

PVP.net v0.27.105

* Added Support for the New Tutorial
* Fixed a bug where new accounts would not get XP after their first game played
* Removed the Buddies Tab from the Summoner Profile

Finishing up some programming and I'll be there in a half-hour or so.

I like it all. Except for the Twitch buff. Why did he need one?

And ignite sounds overpowered. Hopefully those don't stack?

Also, they better have fixed Judicator's heal and Anivia's egg crackling sound bugging out. That sound playing over and over again makes me want to uninstall the game.

Quote by Lamyra
Also, they better have fixed Judicator's heal and Anivia's egg crackling sound bugging out. That sound playing over and over again makes me want to uninstall the game.


Quote by virr

at 12:54 on a thursday? probably work buddy

The best healer, ever...
Quote by Taadan
Quote by virr

at 12:54 on a thursday? probably work buddy

Real men work on the weekends.

At gay bars.

Doing gay things.

Quote by Taadan
Quote by virr

at 12:54 on a thursday? probably work buddy



"Some douche bag, pony tail wearing, hippie FUCK..." -Sip

Release Notes - v0.9.25.34

PvP.net v0.28.08

New Features
New Store!!!
Can purchase New Champions, Runes, Champion Skins, and XP/IP Boosts
With the new store, you will have your Summoner Level, Runes, and Masteries reset.
With the new store, you will also have your win/loss/leave and recent matches reset.
Your ELO rating will not be reset.
Certain champions will be free to play while others will be locked. You will be able to purchase champions, Runes and XP/IP Boosts with Riot Points and Influence Points.
New First Time Experience
New Screen for Summoner Creation on First log in
New users will now be prompted to play the Tutorial when they first log in
New Champion Select Screen
New Layout with Champion Info Displayed on Mouse over
Displays which champions are locked/unlocked
New Champion Skin Selection
New End of Game Screen
New Bars denoting XP and IP gained for the match
New Stat and Score Tracking – Tab through Scoreboard, Grid, and Graph to view game stats
New After Game Chat Rooms – Talk with those on your team or everyone in the match.
New IP System
Gain 79 IP for a win and 47 IP for a Loss
Gain Bonus IP on winning when it is under 20 minutes. Bonus decays after 20 minute mark
Gain Bonus IP on losing when its over 45 minutes. Bonus initiates and then climbs to max value after the 20 minute mark.
Gain Bonus IP for number of games played without leaving
New tooltips when you mouse over rune slots in your spell book
Max Summoner Name Length is now 16 characters
New Music During Champion Select
Bug Fixes
Fixed a Bug where a screen saying Closed Beta 2 flashed on log in
Fixed a Bug where you could place talent points higher up in the tree than should be allowed

League of Legends v0.9.25.34

New Features

New Customizable Key Bindings
New End of Game Ceremony
New Music for Summer and Winter Map
New Environment Particles for the Winter Map (It now snows!!)


* A New Champion Approaches: Shaco, the Demon Jester
0Deceive: Shaco enters stealth and instantly teleports to target location. His next attack has a 100% chance to critical strike.
0 Jack-in-the-Box: Shaco drops a Jack-in-the-Box at target location, which will wait, stealthed, to fear nearby units and attack them when someone comes nearby.
0 Two-Shiv Poison: Passive: Shaco’s attacks poison targets on hit, reducing their chance to hit and slowing them. Active: Shaco throws his daggers to deal damage and poison the target.
0 Hallucinate: Shaco creates an illusion of himself that can attack nearby enemies. It explodes upon death dealing AoE damage.
0 Backstab (Passive): Shaco deals 25% bonus damage when striking a unit from behind.
* A New Champion Approaches: Heimerdinger, the Revered Inventor
0 H-28G Evolution Turret: Heimerdinger lays down a machine gun turret. This turret gains experience from attacking units, and can be upgraded.
0 Hextech Micro-Rockets: Heimerdinger fires a number of champion seeking missiles that randomly target champions within range.
0 CH-1 Concussion Grenade: Heimerdinger lobs a grenade at a location, dealing damage to enemy units and structures, as well as stunning anyone directly hit and blinding nearby units.
0 UPGRADE!!!: Passive: Cooldown Reduction. Active: Target an Evolution Turret to heal it, double its attack speed for 10 seconds, add 200 Health, 10 damage, 10 Armor, and upgrade it to: Lvl 2: Ur'Anium Rounds - Basic attacks reduce armor & magic resist by 1 or Lvl 3: Explosive Cartridges - Basic attacks deal AoE damage.
0Techmaturgical Repair Bots: Heimerdinger gives nearby allied Turrets and Champions 6/12/16/22 health regen per 5.

0 Tantrum
0 Changed Mana Cost from 50/45/40/35/30 to a flat 50/50/50/50/50
0 Changed Damage from a flat 155 to a scaling Damage of 115/130/145/160/175
* Anivia
0 Glacial Storm
0 Increased cast range from 400 to 600
* Annie
0 Sumon Tibbers
0 If Tibbers kills a sigil monster, Annie will now receive the sigil
0 Distintegrate
0 Changed Spell Projectile back to Previous look.
* Cho’Gath
0 Carnivore (Passive)
0 Cho’Gath now receives 8-16.5 mana when he kills a unit in addition to the normal Health gain 0 on kill
* Dr. Mundo
0 Burning Agony
Reduced Damage from 20/30/40/50/60 to 20/27/35/52/50
Reduced Health Cost from 20/30/40/50/60 to 20/27.5/35/42.5/50
0 Masochism
Increased Damage Increase from 50/65/80/95/110 to 40/55/70/85/100
Reduced Health Cost from 20/35/50/65/80 to 15/30/45/60/75
* Fiddlesticks
0 Crowstorm
Changed Damage from 170/250/330 to 150/250/350
* Gangplank
0 Parley
Reduced Damage from 40/80/120/160/200 to 30/60/90/120/150
Increased ability scaling with attack damage from 0.65 to 0.8
* Gemknight
0 Radiance
Changed Radiance to a true heal and should now be affected by Healing Reduction effects.
* Katarina
0 General
Changed the Look of her model
0 Death Lotus
Decreased Damage from 60/90/120 to 30/45/90
Increased Scaling with Physical Damage from 15% to 65%
Increased Scaling with Ability Power from 20% to 50%
* Kayle
0 General
New Sounds for all of her spells
0 Righteous Fury
Fixed tooltip
* Master Yi
0 Alpha Strike
Reduced Range from 650 to 600
0 Double Strike
Modified Chance to Double Strike from 12% to 10%
* Nunu
0 Absolute Zero
Increased Damage from 375/550/750 to 400/600/800
Increased Slow % from 45% to 49%
* Nasus
0 General
Updated Recommended Items
His passive icon will now persist through death
0 Fury of the Sands (Avatar of Death)
Now gains 300/450/600 Health (removed the missing attack speed component)
Changed the ability power coefficient on Fury of the Sands from 100:5 to 100:1% increased damage.
0 Wither
Reduced Slow % per second from 4/8/12/16/20 to 3/6/9/12/15
Increased Base Slow % from 32% to 35%
0 Spirit Fire
Damage from Spirit Fire will now break recall
0 Siphoning Strike
Damage will now interact properly with Soul Eater. It was stealing 20% regardless of level
Modified the damage gain on kill from 1/1.5/2/2.5/3 to 2 at all levels
* Sion
0 Death’s Caress
Increased Time to Detonate from 2 to 4
Increased Mana Cost from 50/65/80/95/110 to 70/80/90/100/110
Updated Tooltip
* Soraka
0 Astral Blessing
Reduced Cooldown from 10 to 9
Reduced Duration from 12 to 9
Increased Armor from 30 to 35
Increased Healing per Second from 7/11/15/19/23 to 11/18/25/32/39
Increased Ability Power Ratio from 0.085 to 0.11
0 Infuse
Increased Ability Power Ratio from 0.4 to 0.6
Increased Damage from 40/80/120/160/200 to 50/100/150/200/250
* Tryndamere
0 Mocking Shout
Increased Slow % from 20/30/40/50/60 to 30/37/45/52/60
* Twisted Fate
0 Pick a Card
Fixed an issue allowing for infinite blue cards
Fixed an issue that would cause gold card particles to play but not have an effect
Blue cards now properly lock and cause a redraw when used.
Removed a bug causing the mana cost of Pick a Card to be doubled
Mana cost decreased from an effective 40/60/80/100/120 to an actual 40/50/60/70/80.
Cooldown increased from 3 seconds to 5 seconds.


Item Slows: Slows from Items (Phage, Frozen Mallet, Rylai’s Scepter) will no longer stack. The largest slow will take effect until duration wears then next largest slow will take effect if it’s still active.

* Tiamat
Cleave damage is now physical instead of magic
Reduced Combine Cost from 500 to 450

* Executioner’s Calling
Reduce Combine Cost from 950 to 750

* Vision Ward
Removed cooldown on placing consecutive Wards
Increased Duration from 180 to 210

* Nashor’s Tooth
Increased Mana Regen per 5 from 10 to 12

* Malady
Reduced Combine Cost from 750 to 600

* Elixir of Agility
Modified Crit from 12-21% to 20%
Modified Attack Speed from 35% to 20-35%


Increased the effectiveness of Ability Power Marks and Ability Power by level Marks
Increased the effectiveness of Mana by level Marks
Slightly decreased the effectiveness of Mana by level Seals and Glyphs
Mana Regeneration per 5 and Mana Regeneration per 5 by level are now primary stats for Seals instead of Glyphs, stats have been adjusted accordingly
Magic Penetration is now a primary stat for Marks instead of Glyps, stats have been adjusted accordingly
Magic Resistance and Magic Resistance by level are now priarmy stats for Glyphs instead of Seals, stats have been adjusted accordingly
Reducing the effectiveness of Armor Penetration by 15%
Reducing the effectiveness of Critical Damage by 10%

Summoner Spells & Masteries

* Exhaust
Can now be removed by abilities that remove slow
* Teleport
Fixed a bug where if your champion dies while teleporting, the target it is teleporting to remains bound
* Ignite
Increased Range from 550 to 600
* Clarity
Increased Bonus Mana per level from 15 to 25 (increasing total potential mana from 115-370 to 125-550)
* Fortify
Reduced Duration from 7 to 6
Fixed a bug where the Cleave damage was being applied to the primary target
* Promote
Increased Health per level from 150 to 160
* Revive
Reduced Cooldown from 540 to 510
* Preservation
Increased Cooldown Reduction on Revive from 20 to 30
Increased Duration of health increase from 90 to 120
* Mystical Vision
Increased the Vision Duration Bonus on Clairvoyance from 3 to 4


Monsters now Regen 10% of their Max HP a second after retreating from combat instead of resetting to full.
Removed the ability for monsters sigils to be acquired by dead people
Added scaling from 16.5% to 25% on the Blue Golem Sigil
New Particles for the different Sigil Buffs
Baron Nashor
Starting HP Regen per second lowered from 25 to 15
Baron Nashor gains 0.375 Health Regen a second every minute
New Particle for Exalted with Baron Nashor Buff


Fixed an issue that allowed players to skip killing the champion and get stuck
Fixed an issue where minions would attack an invisible character
Added end of game ceremony
Fixed cases where players could break the camera panning by locking the camera mid pan.
General polish tweaks
Updated secondary / critical strike animations for: Sion, Malphite, Evelynn, Cho'Gath, Blitzcrank, Karthas, Sivir, Twisted Fate, Ashe
Items with aura effects should no longer have their auras persist through death.
Added a Cooldown Reduction tab in the Magic category in the item shop.
Fixed an issue that prevented people from walking around the first center turret of both teams.
Resolved an issue with one of his particles displaying through the fog of war.
New Ashe image on the Load Screen
Fixed a bug where Nashor’s particles appeared through Fog of War
Fixed a bug where if you had two bottom tier Items and bought a top Tier item it would consume both of the bottom tier Items
Polished and added new attack animations for Sivir

Wait...what? Is the game officially released today?

F'ed in the A.

For anyone confused about this latest patch and what's going on now, this post goes into detail on it:


F'ed in the A.
I spent sooooo much time to get the runes I want and it was all for nothing!

You can lick uncle lefty

You got a couple weeks out of it!

F'ed in the A.
Good thing with the reset is Danny won't have 5 million leaves on his record anymore.

Anyone know when the store will be up? Kind of sucks not being able to get runes to put in your rune book.

You can lick uncle lefty

New notes.

Wooo, we can do some inhouse's with the new map.

I look forward to trying the new map. Things may be radically different with only two lanes and 3 champions. Champs we originally thought weren't that good may suddenly become OP in that map and vice versa.

F'ed in the A.
I'm just gonna play shaco, blink, laugh and VANISH

You think Shaco would be a good hero 3v3? Obviously it's all speculation but it seems to me it will be all about the beefier champions who can also do dmg. I.E. Nunu, Kayle, Chogath, Morgana

Of course, maybe it will work the opposite as it won't be quite as easy to target a squishy and burn him down in 4 seconds.

F'ed in the A.

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