GREETINGS EVERYONE, IT IS I, HELPFUL_BRO_001! THIS IS THE THREAD FOR TIPS AND TRICKS FOR CATA_DUNGEON_MOBS! EVERYONE IS WELCOME TO ADD ANY TRICKS THAT THEY KNOW FOR CERTAIN ENCOUNTERS / ZONES, AND I WILL UPDATE THIS THREAD. THIS WAY PEOPLE WHO MAY BE NEW TO THIS GUILD AND NEW TO RAIDING CAN LOOK AT THIS BEFORE THEY COME IN THE ZONE AND COMPLETELY RUIN THE RAID! THIS WILL NOT COVER BASIC MECHANICS, IT WILL HOWEVER COVER THINGS YOU CAN DO TO AVOID CERTAIN MECHANICS OR TO HELP WITH CERTAIN MECHANICS! FOR INSTANCE, SCATTERSHOT INTERRUPTS WORSHIP!!!!! NEAT INFO LIKE THAT IS USEFUL! I WILL ORGANIZE THIS PER ZONE, PER BOSS. ENJOY! BWDOMNITRON ROBOT NIGGAZ- DRUID
- DEATHKNIGHT
- ROGUE
- PRIEST
- SHAMAN
- HUNTER
- MAGE
- WARRIOR
- PALADIN
MAGMAW'S STUPID ASS- DRUID
- DEATHKNIGHT
- ROGUE
- PRIEST
- SHAMAN
- HUNTER
- Once we setup in an area (the ranged) lay down an ice trap & an explosive trap, so when we move you can use another set of those 2 traps after both of them proc on the adds spawning. You can also use snake traps if specced into entrapment.
- If spec'd into survival, get Serpent Spread (1 point) for 6 seconds of Serpent Sting applied to the adds, very useful in taking care of these adds.
- MAGE
- WARRIOR
- PALADIN
MALORIAK THE DRUG DEALER- DRUID
- DEATHKNIGHT
- ROGUE
- PRIEST
- SHAMAN
- HUNTER
- Use Ice Traps & Snake Traps (with entrapment) to help the tank who is on the adds to kite them around to help healers with their mana management.
- You can take off Remedy with a Tranquilizing Shot. Using a focus macro might be useful, or a mouseover macro.
- MAGE
- WARRIOR
- PALADIN
ATRAMEDES BLIND UGLY ASS- DRUID
- DEATHKNIGHT
- ROGUE
- PRIEST
- SHAMAN
- HUNTER
- Do not use deterrance to avoid the sound rings, because you will still accumulate sound.
- If you use Disengage (or Goblin Rocket Jump) to avoid the flame breath, remember the mechanic works that while you are still in the air, if the fire passes through where you were standing, you will get hit by the fire. However you can disengage through the fire and as long as you land before it hits where you were standing, you won't be hit.
- MAGE
- WARRIOR
- PALADIN
CHIMAERON I GOT NOTHIN- DRUID
- DEATHKNIGHT
- ROGUE
- PRIEST
- SHAMAN
- HUNTER
- When in the last phase, and you are focused, you can use deterrance, then feign death him off. This buys the raid more time to dps, then you can stay alive and do more dps. You can also use readiness for a second deterrance and FD combo if it is up.
- You can sometimes use your pet's growl ability to take agro in the final phase I believe. Then run your pet to a far corner of the room.
- MAGE
- WARRIOR
- PALADIN
NEFARETARD- DRUID
- DEATHKNIGHT
- ROGUE
- PRIEST
- SHAMAN
- HUNTER
- Using a NetherRay pet, you have a ranged interrupt for P2? Have only heard about this, but the Nethershock Ability is a ranged interrupt.
- MAGE
- WARRIOR
- PALADIN
BASTION OF TITSHALFUS WYRMFACE- DRUID
- DEATHKNIGHT
- ROGUE
- PRIEST
- SHAMAN
- HUNTER
- Make sure you use Misdirect when people are opening up dragon adds, helps them get initial agro and lets you go to town.
- MAGE
- WARRIOR
- PALADIN
VALIONA AND THE OTHER DRAGON- DRUID
- DEATHKNIGHT
- ROGUE
- PRIEST
- SHAMAN
- HUNTER
- If you are being targetted by a meteor, just deterrance, don't even both stacking.
- MAGE
- WARRIOR
- PALADIN
COUNCIL IDIOTS- DRUID
- DEATHKNIGHT
- ROGUE
- PRIEST
- SHAMAN
- HUNTER
- MAGE
- WARRIOR
- PALADIN
CHO'GEEZY- DRUID
- DEATHKNIGHT
- ROGUE
- PRIEST
- SHAMAN
- HUNTER
- MAGE
- WARRIOR
- PALADIN
SECRET AWESOME HEROIC BOSS- DRUID
- DEATHKNIGHT
- ROGUE
- PRIEST
- SHAMAN
- HUNTER
- MAGE
- WARRIOR
- PALADIN
THRONES OF WEATHERCONCLAVE OR SOMETHING- DRUID
- DEATHKNIGHT
- ROGUE
- PRIEST
- SHAMAN
- HUNTER
- MAGE
- WARRIOR
- PALADIN
SOME ARABIAN NAME- DRUID
- DEATHKNIGHT
- ROGUE
- PRIEST
- SHAMAN
- HUNTER
- MAGE
- WARRIOR
- PALADIN
Last Modified: 3/15/2011 1:04pm
Contributors:
chops, house
Easy Link
BBCode Link: [guide=raidclass]Class Raiding Tips[/guide]
URL: http://poopinashoe.com/guide/raidclass
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